GTA 5 pc [12 November 2017] serial key or number

GTA 5 pc [12 November 2017] serial key or number

GTA 5 pc [12 November 2017] serial key or number

GTA 5 pc [12 November 2017] serial key or number

Allkeyshop TV News 12 November (Recap)

GTA Online Proves to be Popular 6 Years After Release

GTA Online remains to be one of the most popular games in the world today. Take-Two boss Strauss Zelnick revealed the past week that player spending in GTA Online has increased 23 percent. This could be attributed to the launch of the Diamond Casino & Resort update back in July which sparked record player engagement in its daily, weekly, and monthly active users in July and August 2019. Take-Two said they are expecting these numbers to increase by 2020.


Rainbow Six Siege’s Operation Shifting Tides Officially Unveiled

Ubisoft has officially unveiled Rainbow Six Siege’s final season for Year 4, Operation Shifting Tides during the Pro League Finals in Tokoname, Japan. This latest season features two new Operators – Kali from India and Wamai from Kenya. It also features a reworked map which is an overhauled Theme Park. The new season also ushers discounts for Operators Hibana, Echo, Dokkaebi, Vigil, Zofia, Nomad and Kaid. There’s also a new limb penetration system. Check out full details on Shifting Tides on the game’s website for more information.


Datamine Suggests Clan Systems for PUBG on PC

A dataminer has spotted what could possibly be a Clan System coming to PUBG on PC in the game’s files. Dataminer PlayerIGN revealed that the Clan System will cost players 5,000 BP to set up, and Clan names will be limited to 2-15 characters. Tags are limited to 2-4 characters, and slogans are limited to 30 characters. It could also possibly have a 20-member limit, and could also be linked to the upcoming ranked mode. There’s also a separate section dedicated for resumes and recruits. We’re waiting for PUBG Corp to confirm or deny this, so stay tuned.


FPX are This Year’s League of Legends Worlds’ Champions

China’s FunPlus PhoeniX (or FPX) has defeated European team G2 Esports in the League of Legends World Championship finals held in Paris on November 10th. The team won 3-0, putting into rest G2’s desire to be the first Western team to win the Summoner’s Cup in eight years. FPX’s Gao “Tian” Tian-liang has been named as the MVP for this year. FPX is now 834,375 Dollars richer, plus they get to take home the series trophy.


Pillars of Eternity 3 Possibly Won’t Happen

There’s a huge chance Pillars of Eternity 3 won’t be happening. In a post on Tumblr, Obsidian design director Josh Sawyer revealed that Pillars of Eternity II: Deadfire had low sales, and if they were to develop a third game, the studio has to “re-examine the entire format of the game.” He also added that deciding whether a third main game is possible is not up to him, and that Deadfire’s poor sales made it hard for the studio to move forward with the series.


Where Water Tastes Like Wine Coming to Consoles

Dim Bulb Games’ narrative adventure game Where the Water Tastes Like Wine will be heading to consoles on December 2nd. The game will specifically be made available for Nintendo Switch, Xbox One, and PlayStation 4. The console version will be the game’s definitive edition which contains all of its updates and fixes, including the Tall Tales Update that features 15 new vignettes. Where Water Tastes Like Wine is also available on PC.


Borderlands 3 Sets New Sales Record

Take-Two Interactive has revealed some numbers on Borderlands 3’s impressive sales. The company revealed that Borderlands 3 is the fastest-selling game in 2K’s history, and is the highest-selling PC game for the company. In its first week, the game sold over five million, 70% of which were sold digitally. Take-Two also confirmed that the game will also become available on Google Stadia. The game is currently on a 6-month exclusivity period on the Epic Games Store.


League of Legends World Championship Finals 2020 to be Held in China

Riot Games has revealed that the 2020 League of Legends World Championship Finals will be held in the Shanghai Stadium. The venue seats over 56,000 and was primarily used for Chinese Super League and international soccer matches. This will mark the first time the event returns to China since the finals back in 2017. Over 44,000 in Beijing’s national stadium went to watch the finals live. Riot Games is yet to announce locations for its group and playoff stages.


Riot’s True Damage Group Hits 1.5 Million Views on YouTube

League of Legends’ newest group, True Damage debuted their song, GIANTS back at the 2019 League of Legends World Championship finals in Paris on November 10th, and it’s not a surprise that the song’s YouTube views skyrocketed to over 1.6 million just seven hours since it launched. The song was featured during the opening ceremonies of the event where the voices behind Akali, Ekko, Qiyana, Senna, and Yasuo performed along with augmented-reality visuals on stage.


Divinity: Original Sin 2 Switch Gets Friend Invites and Free DLC

Larian Studios has announced the release of the latest Gift Bag: Order & Magic on all platforms of Divinity Original Sin 2. The studio has also rolled out the new Invite Friend feature on the game’s Nintendo Switch version. This new feature will allow players to play in co-op with another player. As for the new Gift Bag, Order & Magic adds new pet power, infusion spells on all summons, a combat randomizer, and more.


The Legend of Bum-Bo Launches November 12th

The Binding of Isaac prequel, The Legend of Bum-Bo is set for launch on November 12th. The game is turn-based and includes match-three elements. It features over 100 unique items, and players will be able to upgrade and modify each one. There are also over 80 trinkets that gives passive bonuses. The game comes with four playable characters, 10 bosses, and 30 different enemies. The game will launch on Steam.


Call of Duty: Modern Warfare Will Have Another Update for the 725 Shotgun

Activision will have another update for Call Of Duty: Modern Warfare regarding the game’s 725 shotgun. The weapon mentioned had been the most controversial of them all because of how effective it is at a distance. The 725 is a break-action shotgun that has two rounds, it has a cylindrical choke that keeps the projectiles spread tight. Infinity Ward promises that whatever changes that they will be making will not take away the “soul” of the weapon, neither are there plans to remove it from the game.


Death Stranding Opens in Second Place as Biggest PS4 Exclusive Game for the Year

Death Stranding opens in the UK sales charts in second place just behind Call of Duty: Modern Warfare. For the year, the game also sits in second place for the PlayStation exclusive games, right behind Days Gone. Days Gone opened with about one-third more of what Death Stranding did during launch week. Since Death Stranding entered the charts, it has pushed the Nintendo Switch exclusive game, Luigi’s Mansion 3 down to the fourth place and FIFA 20 still remains on the third spot unwavering.


Bubble Bobble 4 Friends Launch Date Revealed

Play as Bub and Bob in Bubble Bobble 4 Friends coming exclusively for the Nintendo Switch. The game first launched as an arcade title in the 1980s from developer Tatio and was remade by ININ Games. Players will take control of the two dragons who are able to blow bubbles to trap enemies or bounce onto higher platforms. The standard edition will launch on November 19, 2019, for Europe and Australasia and the special edition on December 13th. The North American launch is by the first quarter of 2020.


League of Legends Patch 9.23 Hits the PBE

Another round of League of Legends patch testing is now available in the PBE after patch 9.22 has gone live. The patch on the PBE right now is huge and it will come with the pre-season 2020: Rise of the Elements update for the game. There are rebalances and changes to Summoners, new balance changes for items and runes that will add new playstyles to the game. Some shiny new skins will also be available. You can check out the complete patch notes on the game’s official site.


Tip of the Spear: Task Force Elite Launches on Steam Early Access

Multiplayer FPS Tip of the Spear: Task Force Elite will be launching on Steam Early Access on December 18th. The game offers an infantry-only tactical FPS action that can accommodate up to 50 players. It is also inspired by the classic FPS games from the 1990s up to the early 2000s. Enemies will not just randomly spawn on designated bases. Enjoy three game modes which are Team King of the Hill, Team Deathmatch and Deathmatch (Capture the Flag). The game is expected to be in early access for 11 months.


Orangeblood Delayed to Early 2020 Launch

Playism has announced that their upcoming game Orangeblood will be delayed. The game was planned to launch by this month, however, the publisher said that they would rather have an early 2020 launch date to “ensure that the final product is of the highest quality”. Playism had been working closely with developer Grayfax and both agree that the game still has some kinks to iron out before launch. Orangeblood will be available for PC via Steam sometime early 2020.


The Falconeer to Launch by 2020 for PC and Xbox One

Ocean world action RPG called the Falconeer by Wired Productions has been announced to be launching on the console Xbox One for the first time. The game combines classic aerial dogfighting mechanics plus acrobatic twists and turns as well as an awe-inspiring open environment, there is a vast bestiary of enemies to fight with as well. The game is set to debut during the X019 in London happening on November 14th up until the 16th. The game is set to launch for the PC and the Xbox One sometime next year.


Invictus Gaming Won the Dota Summit 11 Minor

The winners of the Dota Summit 11 Minor is Invictus Gaming. They were able to beat Chaos Esports Club with three wins in the grand finals. Those three straight games of wins had been a solid play. What’s a bit ironic is that Arif “MSS” Anwar of Chaos predicted that it will be a three-zero, but, it turned up to be in the favor of the other team. Invictus Gaming will then move on to the MDL Chengdu Major, where they are able to get more Dota Pro Circuit points and even increase their prize money.


Doctor Who: The Edge of Time Now Available

Doctor Who: The Edge of Time has launched for the PlayStation VR! The game comes with the mysterious predators called The Weeping Angels. They are able to move very quickly and silently when they are not being looked at, however, when you turn your eyes away, they will swiftly go in for the kill. This concept makes the game terrifying and exciting at the same time with the use of head movement on the VR. Everything on the game makes things feel authentic from the environment to the sound effects.


Wattam Launches for the PC and PS4 Next Month

Wattam an action video game from designer Keita Takahashi and developer’s Funomena, SIE Santa Monica Studio, and publisher’s Annapurna Interactive, Sony Interactive Entertainment, SIE Santa Monica Studio. The game according to Funomena is described to be “a game about the joys of friendship and discovery”. It offers a colorful world with a lot of wacky and carefree characters that players able to unlock. This whimsical world is launching for the PC and PS4 next month.


Romancing SaGa 3 Out Now

The RPG classic Romancing SaGa 3 is now available as announced by Square Enix. The game is available digitally for PC, PlayStation 4, PlayStation Vita, Xbox One and the Nintendo Switch. In order to celebrate this launch, the game is available at a 20% discount for the Nintendo Switch up until December 1st, 2019, and for all other platforms the sale will run up until December 4th, 2019. The game offers more epic adventures as well as new playable characters.

 
Источник: [https://torrent-igruha.org/3551-portal.html]
, GTA 5 pc [12 November 2017] serial key or number

Fake STEAM Key Generator

Since I have put my game engine and my survival game on Steam, I am getting quite a lot of requests for free steam keys. Some of these requests are valid, made by nice youtubers and twitchers, but a lot of them are made by scammers, pretending to be a popular youtuber or similar but easy to make out to be an impostor, trying just to get a handful of free keys, in order to sell them. If you have a game on steam, you likely know what I mean.

So, how to get rid of those? Simply ignoring them doesn't seem to help. So I created a key generator, which generates fake steam keys (=just a random combination of letters and numbers) to send them:



I hope that when they sell them, and it turns out the key is invalid, they will get into trouble. What do you think? Good idea? I'm not sure. Feel free to use this generator or give me any feedback.

23 comments, already:

Not a terrible idea, but unless other devs pick up the same practice, these scammers may try and point the flack back at you, giving you a negative reputation (even if you have this article plastered prominently on the product site)..but maybe I’m just jumping to the worse case ‘what-if’.

Overall, I really like the concept, it’s short and sweet and a good way to waste scammers time
Markus (link) - 27 01 17 - 21:17

I’d accompany the keys with ‘these keys are for your review purposes only and cannot be sold on or given away’ (or similar). That might help if they fell jolly enough to try and sue you. But I’m no lawyer.

Also:

FSWIN-E751H-F9MLF

What do you have against filesystems and Wine? ;P
Hales (link) - 28 01 17 - 05:43

Build a routine into your game to accept the fake serial and allow gameplay for a few minutes to capture the steam account info and then pop up a nice pirate ship rendered in copper cube with a message stating that the author and steam have been notified of the stolen license. Then offer them an out of jail card with a percentage off of your gam purchase as a way to generate revenue from the theft should they feel guilty enough to come clean.

Do you only run the rocketcake sales in Jan?

Be well,

Vince
Vince - 07 02 17 - 15:26

I say reputation is important, its a long term investment. Dont let your emotions get the better of you

Just decline and be firm if you dont feel right about something.
Jon - 14 02 17 - 09:28

It generated me a valid key!!! Thanks, now I have battlefield 4!!
Lucky - 14 03 17 - 13:16

Hi, how do u did this? In PHP or JS?
Could you give/sale me the code?
Chris - 26 06 17 - 04:33

Amazing dude one of the codes worked!
Shrey - 29 06 17 - 15:54

Je veux
Kaiizen - 13 08 17 - 23:22

wadawd
Ronald (link) - 19 08 17 - 11:04

Some words are innapropriate.
SwiftBeat - 19 08 17 - 14:25

Hi Owner I really like how you Created Random Keys for Steam games and Steam Wallet but what Im here that i wanted this to be a Application its good to have this thing. And also Could you Teach me how to make this thing?
SwiftBeat2 - 19 08 17 - 14:33

give a key
terrah loe - 28 08 17 - 12:18

It’s funny and epic at the same time!

What is funny and epic?

I used every code from a 100 it generated, and I got The Binding of Isaac, Grand Theft Auto V, 2 codes of Space Puzzles and a weird paint / flash game called “Physic Monster” . Free games (0)/
Velus - 28 08 17 - 15:09

When I click generate. It routes me into a new page and its blank all white.
VIN - 01 10 17 - 18:54

I have more information for niko to add onto VIN’s message:

In Firefox version 56.0 (32-bit), pressing “Generate” opens an “about:blank” page. I disabled all of my ad-blocking and script-blocking extensions when testing this.

In Microsoft Edge version 40.15063.0.0, with its HTML version of 15.15063, the correct result happens when I press “Generate”. I don’t have ad-blocking and script-blocking extensions installed for this browser.

In Google Chrome version 61.0.3163.100 (Official Build) (64-bit), pressing “Generate” also causes the correct result. I have the “uBlock” extension installed, but I haven’t blocked elements on your page. (It says “0% of this page has been blocked.”

I am using Windows 10 Professional (version 1703).
wild master - 01 10 17 - 20:02

hmm hope i get a working key lol
umer bukhari - 07 10 17 - 16:54

hi guys,

i need a product key for the game sid meiers civilization 5
can someone help me to find

thanks
babo - 09 10 17 - 18:05

Yes babo, there are a lot of keys available still for “sid meiers civilization 5 ”: Go to this page here: http://store.steampowered.com/app/8930/S..
and click the “Add to Chart” button. Then, buy it.
erik - 10 10 17 - 05:39

Oh thanks god, it generated me a valid key, thanks for The Evil Within 2
Bikapo - 21 10 17 - 11:45

lol i got cocks at first
JACOB WEBBER - 28 10 17 - 08:13

it’s fun that the majority of them are like this COCKS-UCKER-H8Q2F – which it’s like COCK SUCKER XD or TCOCK-SUCKE-R4965
FCOCK-SUCKE-RN383 or 49FUC-KERLO-6RT6I
it’s a little bit obvious
Anonim guy - 29 11 17 - 21:50

THANKS , I literally got CS:GO i didn’t even refresh the page m8
farsfarsfarspro - 13 12 17 - 21:56

good
George - 27 12 17 - 04:21


Источник: [https://torrent-igruha.org/3551-portal.html]
GTA 5 pc [12 November 2017] serial key or number

Horizon Zero Dawn

2017 action role-playing game

Horizon Zero Dawn is an action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. The plot follows Aloy, a hunter in a world overrun by machines, who sets out to uncover her past. The player uses ranged weapons, a spear, and stealth to combat mechanical creatures and other enemy forces. A skill tree provides the player with new abilities and bonuses. The player can explore the open world to discover locations and take on side quests. It was released for the PlayStation 4 in 2017 and Microsoft Windows in 2020.

Horizon Zero Dawn is Guerrilla Games' first intellectual property since Killzone in 2004 and its first role-playing game. Development began in 2011 after the completion of Killzone 3, with director Mathijs de Jonge considering it the riskiest idea pitched at the time. The game engine, Decima, was developed for Killzone Shadow Fall and altered for Horizon Zero Dawn. Being set in a post-apocalyptic setting, anthropologists were consulted to authenticate the world's decay over a millennium. The soundtrack was led by composer Joris de Man, featuring contributions from The Flight.

Horizon Zero Dawn was praised by critics for its open world, story, visuals, combat, characterisation, and the performance of voice actress Ashly Burch; however, the dialogue, melee combat, and character models received some criticism. The game won numerous awards and sold over 10 million copies by February 2019, making it one of the best-selling PlayStation 4 games. An expansion, The Frozen Wilds, was released in November 2017. A sequel, Horizon Forbidden West, is currently scheduled to be released for the PlayStation 4 and PlayStation 5 in 2021.

Gameplay[edit]

Aloy using her spear against a Watcher

Horizon Zero Dawn is an action role-playing game played from a third-person view.[1][2] Players take control of Aloy, a hunter who ventures through a post-apocalyptic land ruled by robotic creatures.[3][4] Aloy can kill enemies in a variety of ways – setting traps such as tripwires using the Tripcaster,[5][6] shooting them with arrows,[7] using explosives,[8] and a spear.[9] Machine components, including electricity and the metal they are composed of, are vital to Aloy's survival; she can loot their remains for crafting resources.[7][10] Ammo, resource satchels, pouches, quivers, resistance, antidotes, health potions, and traps can all be crafted.[11] Weapons have modification slots for dealing more damage.[12] Aloy wears a Focus, a small head piece that scans machines to determine their susceptibilities,[13] identify their location, their level, and the nature of loot they will drop.[4] One machine, the Stalker, can enable cloaking technology to avert the gaze of Aloy's Focus scan.[14] Machines attack with defensive and offensive measures, and in either case react to a perceived threat by charging at it with brute force or projectiles. Exhibiting the behaviour of wild animals, some machines are inclined to move in herds, and others, with the ability to fly, do so in flocks. Unless hacked with the Override Tool, or sufficiently hit with corruption arrows, machines do not exert aggressive force against each other.[6] Aloy also engages in battle with human enemies, such as bandits and the Eclipse cult.[6][15]

Aloy can dodge, sprint, slide, or roll to evade her enemies' advances.[16] Hiding in foliage to ambush nearby enemies can ensure immediate takedowns.[7] Swimming may reach enemies stealthily or places otherwise unreachable on foot.[6] She is able to hack a selection of machines with the Override Tool, some of which can be turned into makeshift mounts.[9][17] Explorable ruins called Cauldrons unlock additional machines to override.[18] Three categories occur in the skill tree: "Prowler" concerns stealth, "Brave" improves combat, and "Forager" increases healing and gathering capabilities.[19] To level up, Aloy attains experience points from individual kills and completing quests.[20] Upgrades in each category result in more adept use of the skills learned, with "Prowler" leading to silent takedowns, "Brave" to aiming a bow in slow motion, and "Forager" to an enlarged medicine pouch.[21][22]The Frozen Wilds added "Traveller", which unlocks the ability to jump off a mount to attack enemies.[23] The game has a seamless open world with a day-night cycle and dynamic weather system.[10][24][25]

The map is composed of forest, jungle, desert, and snowy mountain regions.[26][18] Mountainous terrain is traversed with the employment of parkour,[27] and aided by the use of zip-lines.[28] Corruption Zones constitute areas that heighten difficulty and are populated by corrupted machines that behave with more aggression.[9] To uncover more of the map, Aloy must scale large giraffe-like machines known as Tallnecks.[29] Twenty-five robotic creature designs are present in the game.[30]Save points and fast travel can be accessed by interacting with campfires, once discovered.[19] The quest structure unfolds to accommodate the exploration of tribes, while the main story covers the entire world.[31] Side quests involve Aloy completing tasks, like gathering materials, coming to the aid of individuals in danger of being killed, solving mysteries, assuming control of bandit camps, eliminating criminals and more difficult machines, accomplishing various challenges at any of the five Hunting Grounds,[6][32] and obtaining an ancient armour that makes Aloy almost impervious to damage.[12] A dialogue wheel is used to communicate with non-player characters.[13] Collectibles include vantages that offer visual information of the Old World, metal flowers that contain poetry, and old relics, such as ancient mugs and tribal artefacts.[33]

Synopsis[edit]

Setting[edit]

The story is set in the 31st century, in a world where humans live in scattered tribal-like populations with limited access to technology. Their technologically advanced predecessors are remembered as the "Old Ones". Large robotic creatures, known as "machines", dominate the Earth. For the most part, they peacefully coexist with humans, who occasionally hunt them for parts. However, a phenomenon known as the "Derangement" has caused machines to become more aggressive towards humans, and larger and deadlier machines have begun to appear. There are three tribes that are prominently featured: the Nora, the Carja, and the Oseram. The Nora are fierce hunter-gatherers who live in the mountains and worship nature as the "All-Mother". The Carja are desert-dwelling city builders who worship the Sun. The Oseram are tinkerers known for their metalworking, brewing, and arguing.[6]

Plot[edit]

Aloy (Laura Van Tol) was cast out from the Nora tribe at birth and raised by an outcast named Rost (JB Blanc). As a child (Ava Potter), she obtained a Focus, a small augmented reality device that gives her special perceptive abilities. After coming of age, Aloy (Ashly Burch) enters a competition called the Proving to win the right to become a Nora Brave, and by extension, a member of the Nora tribe. Aloy wins the competition, but the Nora are attacked by cultists. Aloy is almost killed by their leader, Helis (Crispin Freeman), but is saved by Rost, who sacrifices himself to save her. When Aloy awakes, a Matriarch explains that the cultists had gained control of corrupted machines. Aloy learns that as an infant, she was found at the foot of a sealed door. Oseram foreigner Olin (Chook Sibtain) informs Aloy that the cultists are part of a group called the Eclipse, and indicates that Aloy was targeted due to her resemblance to an Old World scientist named Dr. Elisabet Sobeck (also voiced by Burch). Aloy locates the remnants of the company Faro Automated Solutions and discovers that the old world was destroyed nearly 1,000 years ago after Faro lost control of its automated "peacekeeper" military robots. The robots, which could self-replicate and consumed biomass as fuel, overran the planet and consumed the biosphere, stripping Earth of all life. Project Zero Dawn, a top secret project spearheaded by Dr. Sobeck, was a plan to create an automated terraforming system to eventually shut the robots down and restore life to Earth.[6][34]

Aloy is contacted by Sylens (Lance Reddick), a secretive figure interested in uncovering what happened to the "Old Ones". Aloy eventually learns that Dr. Sobeck was sent to an Orbital Launch Base to complete Zero Dawn and Sylens reveals that the base is located under the Citadel, the centre of Eclipse power. Aloy heads for the base and inside, she finds out that Zero Dawn was a vast underground system of databases, factories, and cloning facilities controlled by a single artificial intelligence, GAIA (Lesley Ewen). Once all life had been extinguished, GAIA developed a countermeasure to deactivate all of the Faro robots and build its own robots to restore the Earth's biosphere. Once the planet was habitable again, GAIA reseeded life on Earth based on stored DNA and taught the first human clones not to repeat their predecessors' past mistakes. However, APOLLO, the system designed to teach the new humans, was sabotaged by Faro in a fit of nihilism, and the Cradle-born humans were reduced to a tribal, subsistence society. HADES (John Gonzalez) was one of GAIA's subsystems designed to enact controlled extinction if the outcome of Zero Dawn was not favourable for human existence. Reaching Dr. Sobeck's office, Aloy downloads a registry to give her access to the door from which she was born. She is captured by Helis and sentenced to death at the Citadel, but escapes with the help of Sylens. Aloy helps the Nora tribe fight off the Eclipse and ends up at the door beneath the Nora mountain.[6][34]

She finds a recording left behind by GAIA, revealing that a signal of unknown origin caused HADES to activate and seize control of her functions. As a last resort, GAIA self-destructed in order to stop HADES. Without GAIA to maintain the terraforming process, the entire system began to break down. As a contingency plan, GAIA created a clone of Dr. Sobeck in the form of Aloy, in the hope that she would find GAIA's message, destroy HADES, and restore GAIA's functions. Aloy learns that Dr. Sobeck sacrificed her life to ensure the Faro robot swarm would not find GAIA. Aloy manages to obtain the master override necessary to destroy HADES. Sylens admits that he was the original founder of the Eclipse, originally tempted by HADES' promises of knowledge. With Sylens's help, Aloy surmises that HADES means to send a signal to reactivate the Faro robots to once again extinguish all life on Earth. Aloy kills Helis and helps fight off waves of corrupted machines, before stabbing HADES with Sylens' lance and activating the master override, ending the war. She journeys to Dr. Sobeck's old home, finding her corpse, and has a moment of mourning for her predecessor. In a post-credits scene, HADES is shown to still be alive, but trapped by Sylens, who intends to interrogate HADES to find out who sent the signal that activated it.[6]

The Frozen Wilds[edit]

Aloy travels to The Cut, the home of the Banuk Tribe after hearing word of dangerous machines appearing and a mountain belching smoke. She learns from local chieftain Aratak (Richard Neil) that the Banuk have been attempting to battle a Daemon on the mountain, "Thunder's Drum", which is apparently the cause of the machines in the area attacking the Banuk. However, their first attack had been a failure, and their shaman, Ourea, had disappeared afterwards. Aloy searches for Ourea, coming across strange robotic towers which corrupt any nearby machines. She finds Ourea (Necar Zadegan) in an Old World facility that had been converted into a Banuk shrine, and is housing an artificial intelligence called the Spirit, which she believes is a machine spirit. Aloy is able to establish communications with the Spirit, which warns Ourea that the Daemon is blocking its transmissions before being cut off. Aloy and Ourea agree to work together to save the Spirit. Aloy must first oust Aratak and replace him as chieftain, since he refuses to let Ourea go to Thunder's Drum. It is revealed that Ourea and Aratak are siblings.[35]

Aloy challenges Aratak, but daemonic machines ambush them in the final stretch of the challenge. They team up to fight off the machines, and impressed by Aloy's skills, Aratak concedes leadership to her. Aloy, Ourea, and Aratak head for Thunder's Drum. They infiltrate the Old World facility built inside the mountain where Aloy discovers that the Spirit is actually CYAN (Laurel Lefkow), an AI designed to prevent the Yellowstone Caldera from erupting. Traveling further inside, they discover that the Daemon has already overtaken much of the facility, but CYAN suggests using lava from the caldera to destroy the infected areas while preserving the facility. It is also revealed that the Daemon is in fact HEPHAESTUS (Stefan Ashton Frank), another of GAIA's subsystems that manufactures machines. The group fights through HEPHAESTUS' defenses and Ourea sacrifices herself to override CYAN's core, allowing it to transfer to an auxiliary data center and initiate destruction of the facility. Aloy and Aratak escape narrowly. Aloy returns to the Banuk Shrine, where CYAN has transferred herself to, and CYAN provides additional information about the Old World but warns that HEPHAESTUS is still active somewhere, and will continue to build machines designed specifically to kill humans, which is why it tried to seize control of CYAN and its facilities. Aratak thanks Aloy for all of the help she has provided to the Banuk, and Aloy puts him back in charge of his people before parting ways.[35]

Development[edit]

Guerrilla Games began developing Horizon Zero Dawn following the release of Killzone 3 in 2011.[36] When conceiving the idea for a new game, about 40 concepts were pitched. Among these was Horizon Zero Dawn, which game director Mathijs de Jonge considered "the most risky" of the concepts and was pitched in 2010 by art director Jan-Bart van Beek.[37][38] When this concept was chosen, a team of 10–20 began building prototypes of the game.[37][38] Approximately 20 different stories were written for the game, exploring varying concepts for the game, such as different player characters. John Gonzalez, who previously acted as lead writer for Fallout: New Vegas (2010), was hired to write the game's story as narrative director, with Ben McCaw as lead writer. The main elements of the story and the character of Aloy remained intact since early development.[37][38][39] Upon the completion of Killzone Shadow Fall in late 2013, the remainder of the staff began working on Horizon Zero Dawn.[40] Guerrilla cancelled another game to allow the entire team to focus on the development of Horizon.[41] Sony would later admit to being reluctant about having the main character be female and conducted focus testing to see if such a decision was marketable.[42] The game had an estimated budget of over €45 million.[43]

The game's concept explores the juxtaposition between the danger and beauty of the world, particularly analysing the concept of humanity not being the dominant species. The team aimed to emphasise the game's exploration element by featuring a quest system, as well as including items throughout the world that can be used to craft or replenish health.[37] The team wished for the game to have a simple user interface design, specifically avoiding complicated menus for crafting, and considered the game to be a technical challenge.[44] They felt that the game engine, Decima,[45] which was designed for games such as the Killzone series and was previously used for Killzone Shadow Fall,[46] was difficult to alter for Horizon, in terms of draw distance and loading. To discover how some game elements work differently in open world games, the team sought help from talent in the design, art and technical fields.[44] In extrapolating the game world, Guerrilla turned to anthropologists and researched the formation of tribal cultures as well as how building materials would decay over a millennium.[38] The game's quest system and narrative design took inspiration from other role-playing video games, ranging from the "Relaxed" quest design of RPG Maker games to the "Strict" quest design of hack and slash games. They defined "Relaxed" quest design as having few centralised systems for managing quest progression, and "Strict" quest design as having a rigid structure and predefined elements, with the team deciding the latter.[47][48]

Lead composer Joris de Man used experimental instrumentation in the score

Lance Reddick and Ashly Burch's involvement was revealed in January 2017.[30][49] Burch voiced Aloy,[30] whose likeness was portrayed by Hannah Hoekstra[50] and motion capture was performed by Amanda Piery in London. Following an auditioning process in 2014, Burch was called in to do the E3 2015 trailer and proceeded to work on the game for two years in Los Angeles, providing facial motion capture as well.[51]

The game's soundtrack was composed by Joris de Man, The Flight, Niels van der Leest, and Jonathan Williams, with vocalist Julie Elven serving as the primary performer.[52][53] Lucas van Tol, music supervisor and senior sound designer, provided the composers with a game design document, insisting on an intimate sound for the score. For the tribal theme, they experimented with bows on piano wire and resonator guitars (with layered tracks of harmonicas on top of the latter) and playing cellos with plectrums or the back of a bow to convey how contemporary instruments would be played by someone to whom the instruments were unknown; de Man also used a contrabass flute and made synth pads from blowing on a Thai bamboo flute, noting "distant pads and ambiences, and wide, spread out chords seemed to work well". Circuit-bent synthesizers and percussive loops, run through impulse responses of metal and iron being beaten, were devoted to making a thematic identifier for the machines based on technology and metal. Van Tol required that the music be supplied in stems so that different pieces could be combined. The positive response to the first E3 trailer's main theme led it to be included in the main menu. The composers also did the motion capture for diegetic music vignettes, portraying in-game tribal musicians.[54][55] The four-hour soundtrack was released via digital music platforms on 10 March 2017.[56][57]

Release[edit]

The concept art as well as the game's codename, Horizon, were leaked in September 2014.[58]Horizon Zero Dawn was officially announced during Sony's E3 2015 press conference.[59] The game was featured as the cover story in the September 2015 issue of Edge and the October 2016 issue of Game Informer.[60][61] At E3 2016, Sony had a life-sized cosplay version of one of the machines greet the trade show attendees.[62] Originally set to be released in 2016, the game was delayed to February 2017 to be further polished.[63] It was released to manufacturing in late January 2017,[64] and launched to North American markets on 28 February 2017, in Europe, Australia and New Zealand on 1 March and Asia on 2 March for the PlayStation 4.[65][66]Horizon Zero Dawn is forward compatible with the PS4 Pro,[28] allowing it to run up to 4K resolution.[67] In April 2017, a making-of documentary was released on Dutch public television.[68] By March 2017, a story expansion had already been set in motion.[69]New Game Plus, an Ultra Hard difficulty mode, additional trophies and aesthetic features were introduced with a patch released in July 2017.[70] The expansion, The Frozen Wilds, was released on 7 November 2017.[71][72] The Complete Edition, which contains the base game, The Frozen Wilds, and all additional downloadable content (DLC), was released for the PlayStation 4 on 5 December 2017 and Microsoft Windows on 7 August 2020.[73][74] A tabletop game adaptation is being developed by Steamforged Games.[75]

Reception[edit]

Horizon Zero Dawn received "generally favorable" reviews from critics, according to review aggregator Metacritic.[76]Destructoid's Chris Carter commended Ashly Burch and Lance Reddick for their performances, with the character of Aloy receiving credit for maintaining a "captivating" and "interesting" consistency in the narrative and action sequences. Carter also lauded the focus on exploration and discovery, which he said grew more effective as he traversed more of the land. The game world itself was subject to compliment for its "beautiful" day-night cycle and weather system. According to Carter, the challenging nature of the machines and varied methods with which to battle them brought a real sense of fun to the combat.[78] Matt Buchholtz of EGMNow likewise praised Burch as well as the game world, which he found to be mesmerising. Considered the most powerful part of the game, the Focus feature gained approval for complementing the combat in a way that "forces you to become a hunter".[27] Writing for Game Informer, Jeff Marchiafava opined that, unlike with other open world video games, searching for audio logs and emails provided the plot with a "remarkable sense of discovery". He was thankful that story-based missions dominated the overall experience, arguing that they worked to detail the world and inspired gameplay variation.[79]

Peter Brown at GameSpot reflected on Aloy's character development with amazement. One constant thrill to Brown came from combating the machines, which he said took the spotlight and never lost its flair. He appreciated also that the main quests encouraged one to explore the environment.[80] Zoe Delahunty-Light, writing for GamesRadar+, was fascinated with the intricacies of the world and found integral value in the lore scattered among the ruins. She echoed Brown's view that fighting machines maintained excitement throughout.[81]Giant Bomb's Jeff Gerstmann declared Horizon Zero Dawn as "a near-perfect story" with a satisfying conclusion, and emphasised that it contained substantial depth.[82] Lucy O'Brien at IGN admired its weight in meaning, while welcoming the charm of the protagonist's personality. A considerable impression was made with the combat, which was stated as the most compelling accomplishment.[83] Writing for Polygon, Philip Kollar applauded the game as what he dubbed the "refutation" of Guerrilla Games' past work, a change of pace he described as "refreshing". Aloy was observed to be perfectly coupled with the story in that she offered the curiosity to seek out its many mysteries. Kollar perceived the Focus as "key to combat" and the machines as engaging foes in battle.[84] Colm Ahern of VideoGamer.com wrote in his verdict, "Destroying large robot beasts while frantically switching between weapons is intoxicating, but the strength of Horizon Zero Dawn is in Aloy's engaging quest to find out who she really is".[86]

Conversely, Carter saw the characters beyond Aloy and Sylens as uninteresting and bland in their designs. He also disparaged the human artificial intelligence as being worse than that of the machines.[78] To Buchholtz, the weapon system in relation to ammunition appeared convoluted; the ability to only purchase one item at a time "a massive oversight"; and Aloy's ability to only grab marked ledges was confusing for a "parkour master".[27] Marchiafava's only major criticism was that it held too familiar roots with established open world formula.[79] Although Brown drew enjoyment from other aspects of combat, he disparaged the melee for its ineffectiveness and simplicity.[80] Delahunty-Light concurred that the melee fell short of its potential, and also took issue with the jumping mechanic.[81] O'Brien felt the dialogue occasionally contradicted the otherwise intelligent narrative.[83] Kollar bemoaned the character models as its one visual shortcoming.[84]

Game director Yoko Taro listed it as one of his favourite PlayStation 4 games.[87]Entertainment Weekly ranked it as the fourth best game of 2017,[88]GamesRadar+ ranked it second on their list of the 25 Best Games of 2017,[89] and Eurogamer ranked it 31st on their list of the "Top 50 Games of 2017".[90]The Verge named Horizon Zero Dawn as one of the 15 Best Games of 2017.[91] In Game Informer's Reader's Choice Best of 2017 Awards, it took the lead for "Best Sony Game", coming up in second place for both "Best Action Game" and "Game of the Year".[92][93]Game Informer also awarded it "Best Sony Exclusive" in their Best of 2017 Awards, and also gave it the awards for "Best Story" and "Best Character" (Aloy) in their 2017 Action Game of the Year Awards.[94][95]EGMNow ranked the game third in their list of 25 Best Games of 2017,[96] while Polygon ranked it eighth on their list of the 50 best games of 2017.[97] The game won the Gold Prize and Users Choice Prize at the 2017 PlayStation Awards.[98] It was nominated for "Best PS4 Game" at Destructoid's Game of the Year Awards 2017.[99] It also won the awards for "Best PlayStation 4 Game" and "Best Graphics" at IGN's Best of 2017 Awards,[100][101] whereas its other nominations were for "Game of the Year", "Best Action-Adventure Game", and "Best Art Direction".[102][103][104] It was nominated for "Best Looking Game" at Giant Bomb's 2017 Game of the Year Awards.[105] In 2018, it won the awards for Best PS4 Game, Best Performance for Ashly Burch, Best Art Direction, Best Soundtrack, Best Story, Best Post-Release Content, Best PlayStation Console Exclusive, and Best Use of PS4 Pro at PlayStation Blog's Game of the Year Awards.[106]

Sales[edit]

Horizon Zero Dawn was the best-selling game during its release week in the UK.[107] It surpassed No Man's Sky as the biggest launch of a new intellectual property on the PlayStation 4 and was the most successful launch of any kind on the platform since Uncharted 4: A Thief's End,[108] as well as Guerrilla Games' biggest debut to date.[109] The game sold close to 117,000 copies in its first week in Japan, becoming the second best-selling game that week.[110]Horizon Zero Dawn was the second most downloaded game on the American PlayStation 4 store for February. Because its launch day occurred on the last day of February, only one day of sales was counted.[111]

It was the best-selling game in its week of release in Australia.[112] In March 2017, it was the second best-selling game in the UK and the highest-selling PlayStation 4 game.[113]Horizon Zero Dawn was also the best-selling game on PlayStation Store that month.[114] It was ranked number one in the UK sales chart in April 2017, while hitting eighth place in the Japanese chart.[115] By February 2018, over 7.6 million copies had been sold,[116] increasing to over 10 million a year later, making it one of the best-selling PlayStation 4 games.[117]

Awards[edit]

References[edit]

  1. ^Donaldson, Alex (27 June 2016). "Horizon: Zero Dawn appears to be a proper RPG, and an exciting one". VG247. Videogaming247 Ltd. Archived from the original on 1 July 2016.
  2. ^Farokhmanesh, Megan (24 June 2015). "Horizon Zero Dawn aims to fill the open-world gap between GTA and Skyrim". Polygon. Vox Media. Archived from the original on 24 June 2015.
  3. ^Conditt, Jessica (16 June 2015). "Robot dinos, archery and mystery in 'Horizon: Zero Dawn'". Engadget. AOL. Archived from the original on 18 June 2015.
  4. ^ abMakuch, Eddie (14 June 2016). "Horizon Zero Dawn and the Thrill of the Hunt". GameSpot. CBS Interactive. Archived from the original on 4 June 2017.
  5. ^Welsh, Oli (30 July 2015). "Looking to the Horizon: how Guerrilla moved on". Eurogamer. Gamer Network. Archived from the original on 4 June 2017.
  6. ^ abcdefghiGuerrilla Games (28 February 2017). Horizon Zero Dawn (PlayStation 4). Sony Interactive Entertainment.
  7. ^ abcHulst, Hermen (16 June 2015). "Horizon Zero Dawn announced for PS4, from Guerrilla Games". PlayStation Blog. Sony Interactive Entertainment. Archived from the original on 18 June 2015.
  8. ^USgamer Team (12 April 2017). "Horizon Zero Dawn Guide: How to Get the Best Weapons in the Game". USgamer. Gamer Network. Archived from the original on 4 June 2017.
  9. ^ abcMcWhertor, Michael (30 January 2017). "Horizon Zero Dawn hands-on". Polygon. Vox Media. Archived from the original on 30 January 2017.
  10. ^ ab
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