Mc Fun Soft Video Capture Solution French 3

Mc Fun Soft Video Capture Solution French 3

Mc Fun Soft Video Capture Solution French 3

Mc Fun Soft Video Capture Solution French 3

Best photo editor 2020: 10 options to kickstart your creativity

If you're hunting for the best photo editor software of 2020 - you've come to the right place.

Photo editors have become increasingly common, especially on mobile devices for the basic editing of photos. However, if you're a design professional you'll need the best photo editor software, which means something far more advanced than most general users will normally use.

There are a number of professional photo editing suites available, and Photoshop has long been seen as the market leader. However, while Photoshop offers a comprehensive set of tools for photo manipulation, it doesn't offer other features such as cataloging your image library of feed your creative ideas, which other packages may offer. 

Additionally, Photoshop is no longer so much of a standalone tool kit but part of a wider creative cloud offering bundled with other Adobe products as well. Meanwhile, competitors have created alternatives that can deliver better tools, better organisation, better inspiration or just better value.

Our list of the best photo editor choices are not in any particular order, since each program has its own strengths, so make sure you keep going to the end of the list, because there’s something here for everyone.

However, we don't think you'll stop with just the best photo editor, but will also need other software tools and hardware to help you. So you might also want to check out the following guides too:

In the meantime, here are the best photo editor options we think are currently available.

Best photo editor 2020 - at a glance

  1. Adobe Photoshop CC
  2. Capture One Pro
  3. Affinity Photo
  4. Exposure X5
  5. Luminar 4
  6. ON1 Photo RAW
  7. DxO PhotoLab

Photoshop is still the go-to image-editing tool for artists, illustrators and designers. Photoshop’s layering, masking and retouching tools are still the standard by which all others are judged, but it’s designed for painstaking work on single images, or multi-layer composites, rather than quick day-to-day editing. 

However, rather than a standalone platform, these days it's available through the Adobe Cloud photography plan, which offers Lightroom as an additional option. Both work well together, with Photoshop handling complex layers-based image manipulation while Lightroom takes care of takes care of organizing and enhancing your photos.

Adobe's Photography Plan offers great tools with good value and takes some beating. For many, though, the idea of paying a subscription to use software is just too much to swallow, which is why we’re going to move swiftly on to the rest of our list.

2. Capture One Pro

Expensive but beautiful, Capture One is a direct rival to Lightroom and pitched firmly at professionals

Platform: Mac and PC | Image-editing: Yes | Cataloguing: Yes | Raw conversion: Yes | Preset effects: Yes | Image layers: No | Plug-in version: No

Capture One Pro covers almost exactly the same territory as Adobe Lightroom Classic, offering cataloging tools, seamless raw processing, manual image enhancement tools alongside preset effects and a non-destructive workflow that means you can revisit your adjustments at any time. 

Its raw conversions are sharper and less noisy than Adobe’s, but it doesn’t support such a wide range of camera raw formats or as large a number of lens correction profiles. It doesn’t have Adobe’s mobile apps and online synchronization options either, but it does offer professional-grade ‘tethering’ tools for studio photographers capturing images via a computer. 

Capture One Pro also has a better system for applying local adjustments, using adjustment layers and masks. It’s expensive, but very, very good.

3. Affinity Photo

If you want Photoshop but don’t want Adobe’s subscription plan, this is the answer!

Platform: Mac and PC | Image-editing: Yes | Cataloguing: No | Raw conversion: Yes | Preset effects: No | Image layers: Yes | Plug-in version: No

Full-powered Photoshop rival
No instant preset effects

Serif built its reputation off the back of low-cost Windows versions of professional graphics tools, but with its new Affinity line it’s shaken off its budget past for good. 

Affinity Photo might have a budget price, but it’s a full-on, full-powered Photoshop rival for professionals, that can even teach its Adobe equivalent a trick or two. Its layering, masking and retouching tools are as powerful as Photoshop’s, its filter effects can be applied ‘live’ and its HDR tone mapping and workspace tools are excellent. 

Like Photoshop, though, it’s focused solely on in-depth, technical image manipulation. It doesn’t have its own browsing and cataloguing tools and it doesn’t do instant preset effects. Affinity Photo will bring the tools, but you have to bring the vision.

4. Exposure X5

Trying to recapture the romance of analog images? Exposure X3 combines retro looks and regular editing

Platform: Mac and PC | Image-editing: Yes | Cataloguing: Yes | Raw conversion: Yes | Preset effects: Yes | Image layers: No | Plug-in version: Yes

Good image adjustment controls
No thumbnail preview importing

Exposure X5 offers blends old analog 'looks' with contemporary photo enhancement tools. It has a large catalog of antique and modern film effects that simulate fading, cross processing, grain, light leaks, vignetting, borders and a whole range of traditional films and processing techniques. 

These are all built using tools that can also be used for regular image enhancements, including curves, color adjustments and more. But while it offers adjustment layers for ’stacking’ and blending corrections, you can’t combine images. 

What you do get, though, is a fast and effective folder-browsing system for organizing your photos with all the power of filtering and keyword searches without the fuss of importing them into a catalog. 

5. Luminar 4

Now with Libraries for image organisation, Luminar is developing fast

Platform: Mac and PC | Image-editing: Yes | Cataloguing: Yes | Raw conversion: Yes | Preset effects: Yes | Image layers: Yes | Plug-in version: Yes

Raw processing could be better

Luminar takes an interesting approach to photo editing, offering a collection of preset effects organised into categories for those who just want to apply an instant ‘look’. These are made using a collection of filters which you can combine at will to create presets of your own. It also introduces the idea of custom workspaces which you can set up for specific image types, like Black and White or Portraits. 

The raw conversions don’t quite match the quality of the big three – Adobe Capture One, DxO – but they do the job and they’re backed up by some great editing tools. Luminar supports both adjustment layers and image layers, so you can create Photoshop-style composite images. 

The big news is that Luminar offers image cataloging tools via Libraries and fully non-destructive editing so that you can go back and change any edit, any time.

6. ON1 Photo RAW

An all-in-one tool that does just about everything. Like Luminar and Exposure X3, it’s come a long way, very fast

Platform: Mac and PC | Image-editing: Yes | Cataloguing: Yes | Raw conversion: Yes | Preset effects: Yes | Image layers: Yes | Plug-in version: Yes

Raw processing could be better

ON1 Photo RAW started out as ON1 Perfect Suite and has quickly evolved into a more modern, integrated program rather than a collection of plug-ins. 

It can still work as a plug-in for Lightroom and Photoshop, where you can browse the huge library of preset effects and manual adjustment filters to create ‘looks’ that the host programs can’t, but ON1 Photo RAW also works as a standalone program, complete with its own image browsing/cataloging tools. 

In fact, this could be the only photo editing tool you’ll ever need – though the interface text is quite small and the raw conversions don’t match the quality you get from Capture One and DxO PhotoLab. 

For power, value and spectacle, though, ON1 Photo RAW is terrific, and recent versions have added AI-powered image masking and cutouts.

DxO Optics Pro, famous for its lab-derived lens correction profiles and awesome raw conversions, has evolved. DxO previously bought the Google Nik Collection and integrated the control point adjustment tools to bring out PhotoLab. 

The big difference between PhotoLab and Optics Pro is that you can now apply powerful localized adjustments to your images. PhotoLab doesn’t have its own cataloging tools, though it does have a basic folder browser, and to get the full benefit of its raw tools, perspective corrections (DxO ViewPoint) and film ‘looks’ (DxO FilmPack) you need to pay extra. 

It doesn’t support Fujifilm X-Trans files, either. PhotoLab’s raw conversions and lens corrections are, however, quite sublime.There is also a 'PhotoLibrary' feature with an autofill search tool, but this feature still feels fairly limited.

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, Mc Fun Soft Video Capture Solution French 3

Microsoft Privacy Statement

Microsoft collects data from you, through our interactions with you and through our products for a variety of purposes described below, including to operate effectively and provide you with the best experiences with our products. You provide some of this data directly, such as when you create a Microsoft account, administer your organization’s licensing account, submit a search query to Bing, register for a Microsoft event, speak a voice command to Cortana, upload a document to OneDrive, sign up for Microsoft 365, or contact us for support. We get some of it by collecting data about your interactions, use, and experience with our products and communications.

We rely on a variety of legal reasons and permissions (sometimes called “legal bases”) to process data, including with your consent, a balancing of legitimate interests, necessity to enter into and perform contracts, and compliance with legal obligations, for a variety of purposes described below.

We also obtain data from third parties. We protect data obtained from third parties according to the practices described in this statement, plus any additional restrictions imposed by the source of the data. These third-party sources vary over time and include:

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Product-specific sections below describe data collection practices applicable to use of those products.

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Mc Fun Soft Video Capture Solution French 3

Packet switching

Method of grouping data transmitted over a digital network into packets

In telecommunications, packet switching is a method of grouping data that is transmitted over a digital network into packets. Packets are made of a header and a payload. Data in the header is used by networking hardware to direct the packet to its destination, where the payload is extracted and used by application software. Packet switching is the primary basis for data communications in computer networks worldwide.

In the early 1960s, American computer scientist Paul Baran developed the concept Distributed Adaptive Message Block Switching, with the goal to provide a fault-tolerant, efficient routing method for telecommunication messages as part of a research program at the RAND Corporation, funded by the US Department of Defense.[1] This concept contradicted then-established principles of pre-allocation of network bandwidth, exemplified by the development of telecommunications in the Bell System. The new concept found little resonance among network implementers until the independent work of British computer scientist Donald Davies at the National Physical Laboratory (United Kingdom) in 1965. Davies is credited with coining the modern term packet switching and inspiring numerous packet switching networks in the decade following, including the incorporation of the concept into the design of the ARPANET in the United States.[2][3]

Concept[edit]

An animation demonstrating datagram type of packet switching across a network

A simple definition of packet switching is:

The routing and transferring of data by means of addressed packets so that a channel is occupied during the transmission of the packet only, and upon completion of the transmission the channel is made available for the transfer of other traffic[4][5]

Packet switching allows delivery of variable bit rate data streams, realized as sequences of packets, over a computer network which allocates transmission resources as needed using statistical multiplexing or dynamic bandwidth allocation techniques. As they traverse networking hardware, such as switches and routers, packets are received, buffered, queued, and retransmitted (stored and forwarded), resulting in variable latency and throughput depending on the link capacity and the traffic load on the network. Packets are normally forwarded by intermediate network nodes asynchronously using first-in, first-out buffering, but may be forwarded according to some scheduling discipline for fair queuing, traffic shaping, or for differentiated or guaranteed quality of service, such as weighted fair queuing or leaky bucket. Packet-based communication may be implemented with or without intermediate forwarding nodes (switches and routers). In case of a shared physical medium (such as radio or 10BASE5), the packets may be delivered according to a multiple access scheme.

Packet switching contrasts with another principal networking paradigm, circuit switching, a method which pre-allocates dedicated network bandwidth specifically for each communication session, each having a constant bit rate and latency between nodes. In cases of billable services, such as cellular communication services, circuit switching is characterized by a fee per unit of connection time, even when no data is transferred, while packet switching may be characterized by a fee per unit of information transmitted, such as characters, packets, or messages.

A packet switch has four components: input ports, output ports, routing processor, and switching fabric.[6]

History[edit]

The concept of switching small blocks of data was first explored independently by Paul Baran at the RAND Corporation in the early 1960s in the US and Donald Davies at the National Physical Laboratory (NPL) in the UK in 1965.[7][8]

In the late 1950s, the US Air Force established a wide area network for the Semi-Automatic Ground Environment (SAGE) radar defense system. They sought a system that might survive a nuclear attack to enable a response, thus diminishing the attractiveness of the first strike advantage by enemies (see Mutual assured destruction).[9] Baran developed the concept of distributed adaptive message block switching in support of the Air Force initiative.[10] The concept was first presented to the Air Force in the summer of 1961 as briefing B-265,[9] later published as RAND report P-2626 in 1962,[11] and finally in report RM 3420 in 1964.[12] Report P-2626 described a general architecture for a large-scale, distributed, survivable communications network. The work focuses on three key ideas: use of a decentralized network with multiple paths between any two points, dividing user messages into message blocks, and delivery of these messages by store and forward switching.

Davies independently developed a similar message routing concept in 1965. He coined the term packet switching, and proposed building a nationwide network in the UK.[13] He gave a talk on the proposal in 1966, after which a person from the Ministry of Defence (MoD) told him about Baran's work. Roger Scantlebury, a member of Davies' team met Lawrence Roberts at the 1967 Symposium on Operating Systems Principles and suggested it for use in the ARPANET.[14] Davies had chosen some of the same parameters for his original network design as did Baran, such as a packet size of 1024 bits. In 1966, Davies proposed that a network should be built at the laboratory to serve the needs of NPL and prove the feasibility of packet switching. To deal with packet permutations (due to dynamically updated route preferences) and to datagram losses (unavoidable when fast sources send to a slow destinations), he assumed that "all users of the network will provide themselves with some kind of error control",[15] thus inventing what came to be known the end-to-end principle. After a pilot experiment in 1969, the NPL Data Communications Network entered service in 1970.[16]

Leonard Kleinrock conducted research into queueing theory for his doctoral dissertation at MIT in 1961-2 and published it as a book in 1964 in the field of message switching.[17] In 1968, Lawrence Roberts contracted with Kleinrock at UCLA to carry out theoretical work to model the performance of the ARPANET, which underpinned the development of the network in the early 1970s.[7] The NPL team also carried out simulation work on packet networks, including datagram networks.[16][18]

The French CYCLADES network, designed by Louis Pouzin in the early 1970s, was the first to implement the end-to-end principle of Davies, and make the hosts responsible for the reliable delivery of data on a packet-switched network, rather than this being a service of the network itself. His team was thus first to tackle the highly complex problem of providing user applications with a reliable virtual circuit service while using a best effort network service, an early contribution to what will be TCP.

In May 1974, Vint Cerf and Bob Kahn described the Transmission Control Program, an internetworking protocol for sharing resources using packet-switching among the nodes.[19] The specifications of the TCP were then published in RFC 675 (Specification of Internet Transmission Control Program), written by Vint Cerf, Yogen Dalal and Carl Sunshine in December 1974.[20] This monolithic protocol was later layered as the Transmission Control Protocol, TCP, atop the Internet Protocol, IP.

Complementary metal–oxide–semiconductor (CMOS) VLSI (very-large-scale integration) technology led to the development of high-speed broadband packet switching during the 1980s–1990s.[21][22][23]

Connectionless and connection-oriented modes[edit]

Packet switching may be classified into connectionless packet switching, also known as datagram switching, and connection-oriented packet switching, also known as virtual circuit switching. Examples of connectionless systems are Ethernet, Internet Protocol (IP), and the User Datagram Protocol (UDP). Connection-oriented systems include X.25, Frame Relay, Multiprotocol Label Switching (MPLS), and the Transmission Control Protocol (TCP).

In connectionless mode each packet is labeled with a destination address, source address, and port numbers. It may also be labeled with the sequence number of the packet. This information eliminates the need for a pre-established path to help the packet find its way to its destination, but means that more information is needed in the packet header, which is therefore larger. The packets are routed individually, sometimes taking different paths resulting in out-of-order delivery. At the destination, the original message may be reassembled in the correct order, based on the packet sequence numbers. Thus a virtual circuit carrying a byte stream is provided to the application by a transport layer protocol, although the network only provides a connectionless network layer service.

Connection-oriented transmission requires a setup phase to establish the parameters of communication before any packet is transferred. The signaling protocols used for setup allow the application to specify its requirements and discover link parameters. Acceptable values for service parameters may be negotiated. The packets transferred may include a connection identifier rather than address information and the packet header can be smaller, as it only needs to contain this code and any information, such as length, timestamp, or sequence number, which is different for different packets. In this case, address information is only transferred to each node during the connection setup phase, when the route to the destination is discovered and an entry is added to the switching table in each network node through which the connection passes. When a connection identifier is used, routing a packet requires the node to look up the connection identifier in a table.

Connection-oriented transport layer protocols such as TCP provide a connection-oriented service by using an underlying connectionless network. In this case, the end-to-end principle dictates that the end nodes, not the network itself, are responsible for the connection-oriented behavior.

Packet switching in networks[edit]

Packet switching is used to optimize the use of the channel capacity available in digital telecommunication networks, such as computer networks, and minimize the transmission latency (the time it takes for data to pass across the network), and to increase robustness of communication.

Packet switching is used in the Internet and most local area networks. The Internet is implemented by the Internet Protocol Suite using a variety of Link Layer technologies. For example, Ethernet and Frame Relay are common. Newer mobile phone technologies (e.g., GSM, LTE) also use packet switching. Packet switching is associated with connectionless networking because, in these systems, no connection agreement needs to be established between communicating parties prior to exchanging data.

X.25 is a notable use of packet switching in that, despite being based on packet switching methods, it provides virtual circuits to the user. These virtual circuits carry variable-length packets. In 1978, X.25 provided the first international and commercial packet switching network, the International Packet Switched Service (IPSS). Asynchronous Transfer Mode (ATM) also is a virtual circuit technology, which uses fixed-length cell relay connection oriented packet switching.

Technologies such as Multiprotocol Label Switching (MPLS) and the Resource Reservation Protocol (RSVP) create virtual circuits on top of datagram networks. MPLS and its predecessors, as well as ATM, have been called "fast packet" technologies. MPLS, indeed, has been called "ATM without cells".[24] Virtual circuits are especially useful in building robust failover mechanisms and allocating bandwidth for delay-sensitive applications.

Packet-switched networks[edit]

The history of packet-switched networks can be divided into three overlapping eras: early networks before the introduction of X.25 and the OSI model, the X.25 era when many postal, telephone, and telegraph companies used networks with X.25 interfaces, and the Internet era.[25][26][27]

Early networks[edit]

Research into packet switching at the National Physical Laboratory (NPL) began with a proposal for a wide-area network in 1965,[2] and a local-area network in 1966.[28] ARPANET funding was secured in 1966 by Bob Taylor, and planning began in 1967 when he hired Larry Roberts. The NPL network, ARPANET, and SITA HLN became operational in 1969. Before the introduction of X.25 in 1973,[29] about twenty different network technologies had been developed. Two fundamental differences involved the division of functions and tasks between the hosts at the edge of the network and the network core. In the datagram system, operating according to the end-to-end principle, the hosts have the responsibility to ensure orderly delivery of packets. In the virtual call system, the network guarantees sequenced delivery of data to the host. This results in a simpler host interface but complicates the network. The X.25 protocol suite uses this network type.

AppleTalk[edit]

AppleTalk is a proprietary suite of networking protocols developed by Apple in 1985 for Apple Macintosh computers. It was the primary protocol used by Apple devices through the 1980s and 1990s. AppleTalk included features that allowed local area networks to be established ad hoc without the requirement for a centralized router or server. The AppleTalk system automatically assigned addresses, updated the distributed namespace, and configured any required inter-network routing. It was a plug-n-play system.[30][31]

AppleTalk implementations were also released for the IBM PC and compatibles, and the Apple IIGS. AppleTalk support was available in most networked printers, especially laser printers, some file servers and routers. AppleTalk support was terminated in 2009, replaced by TCP/IP protocols.[30]

ARPANET[edit]

The ARPANET was a progenitor network of the Internet and one of the first networks, along with ARPA's SATNET, to run the TCP/IP suite using packet switching technologies.

BNRNET[edit]

BNRNET was a network which Bell-Northern Research developed for internal use. It initially had only one host but was designed to support many hosts. BNR later made major contributions to the CCITT X.25 project.[32]

CYCLADES[edit]

The CYCLADES packet switching network was a French research network designed and directed by Louis Pouzin. First demonstrated in 1973, it was developed to explore alternatives to the early ARPANET design and to support network research generally. It was the first network to use the end-to-end principle and make the hosts responsible for reliable delivery of data, rather than the network itself. Concepts of this network influenced later ARPANET architecture.[33][34]

DECnet[edit]

DECnet is a suite of network protocols created by Digital Equipment Corporation, originally released in 1975 in order to connect two PDP-11minicomputers.[35] It evolved into one of the first peer-to-peer network architectures, thus transforming DEC into a networking powerhouse in the 1980s. Initially built with three layers, it later (1982) evolved into a seven-layer OSI-compliant networking protocol. The DECnet protocols were designed entirely by Digital Equipment Corporation. However, DECnet Phase II (and later) were open standards with published specifications, and several implementations were developed outside DEC, including one for Linux.

DDX-1[edit]

DDX-1 was an experimental network from Nippon PTT. It mixed circuit switching and packet switching. It was succeeded by DDX-2.[36]

EIN[edit]

The European Informatics Network (EIN), originally called COST 11, was a project beginning in 1971 to link networks in Britain, France, Italy, Switzerland and Euratom. Six other European countries also participated in the research on network protocols. Derek Barber directed the project and Roger Scantlebury led the UK technical contribution; both were from NPL.[37][38][39] Work began in 1973 and it became operational in 1976 including nodes linking the NPL network and CYCLADES.[40] The transport protocol of the EIN was the basis of the one adopted by the International Networking Working Group.[41][42] EIN was replaced by Euronet in 1979.[43]

EPSS[edit]

The Experimental Packet Switched Service (EPSS) was an experiment of the UK Post Office Telecommunications based on the Coloured Book protocols defined by the UK academic community in 1975. It was the first public data network in the UK when it began operating in 1977.[44]Ferranti supplied the hardware and software. The handling of link control messages (acknowledgements and flow control) was different from that of most other networks.[45][46]

GEIS[edit]

As General Electric Information Services (GEIS), General Electric was a major international provider of information services. The company originally designed a telephone network to serve as its internal (albeit continent-wide) voice telephone network.

In 1965, at the instigation of Warner Sinback, a data network based on this voice-phone network was designed to connect GE's four computer sales and service centers (Schenectady, New York, Chicago, and Phoenix) to facilitate a computer time-sharing service.

After going international some years later, GEIS created a network data center near Cleveland, Ohio. Very little has been published about the internal details of their network. The design was hierarchical with redundant communication links.[47][48]

IPSANET[edit]

IPSANET was a semi-private network constructed by I. P. Sharp Associates to serve their time-sharing customers. It became operational in May 1976.

IPX/SPX[edit]

The Internetwork Packet Exchange (IPX) and Sequenced Packet Exchange (SPX) are Novell networking protocols derived from Xerox Network Systems' IDP and SPP protocols, respectively. They were used primarily on networks using the Novell NetWare operating systems.[49]

Merit Network[edit]

Merit Network, Inc., an independent non-profit 501(c)(3) corporation governed by Michigan's public universities,[50] was formed in 1966 as the Michigan Educational Research Information Triad to explore computer networking between three of Michigan's public universities as a means to help the state's educational and economic development.[51] With initial support from the State of Michigan and the National Science Foundation (NSF), the packet-switched network was first demonstrated in December 1971 when an interactive host-to-host connection was made between the IBMmainframe computer systems at the University of Michigan in Ann Arbor and Wayne State University in Detroit.[52] In October 1972, connections to the CDC mainframe at Michigan State University in East Lansing completed the triad. Over the next several years, in addition to host-to-host interactive connections, the network was enhanced to support terminal-to-host connections, host-to-host batch connections (remote job submission, remote printing, batch file transfer), interactive file transfer, gateways to the Tymnet and Telenetpublic data networks, X.25 host attachments, gateways to X.25 data networks, Ethernet attached hosts, and eventually TCP/IP; additionally, public universities in Michigan joined the network.[52][53] All of this set the stage for Merit's role in the NSFNET project starting in the mid-1980s.

NPL[edit]

In 1965, Donald Davies of the National Physical Laboratory (United Kingdom) designed and proposed a national data network based on packet switching. The proposal was not taken up nationally, but by 1967, a pilot experiment had demonstrated the feasibility of packet switched networks.[54][55]

By 1969 Davies had begun building the Mark I packet-switched network to meet the needs of the multidisciplinary laboratory and prove the technology under operational conditions.[56][16][57] In 1976, 12 computers and 75 terminal devices were attached,[58] and more were added until the network was replaced in 1986. NPL, followed by ARPANET, were the first two networks to use packet switching, and were interconnected in the early 1970s.[59][60][61]

OCTOPUS[edit]

Octopus was a local network at Lawrence Livermore National Laboratory. It connected sundry hosts at the lab to interactive terminals and various computer peripherals including a bulk storage system.[62][63][64]

Philips Research[edit]

Philips Research Laboratories in Redhill, Surrey developed a packet switching network for internal use. It was a datagram network with a single switching node.[65]

PUP[edit]

PARC Universal Packet (PUP or Pup) was one of the two earliest internetworkprotocol suites; it was created by researchers at Xerox PARC in the mid-1970s. The entire suite provided routing and packet delivery, as well as higher level functions such as a reliable byte stream, along with numerous applications. Further developments led to Xerox Network Systems (XNS).[66]

RCP[edit]

RCP was an experimental network created by the French PTT. It was used to gain experience with packet switching technology before the specification of TRANSPAC was frozen[67]. RCP was a virtual-circuit network in contrast to CYCLADES which was based on datagrams. RCP emphasised terminal-to-host and terminal-to-terminal connection; CYCLADES was concerned with host-to-host communication. TRANSPAC was introduced as an X.25 network. RCP influenced the specification of X.25[68][69][70]

RETD[edit]

Red Especial de Transmisión de Datos was a network developed by Compañía Telefónica Nacional de España. It became operational in 1972 and thus was the first public network.[71][72][73]

SCANNET[edit]

"The experimental packet-switched Nordic telecommunication network SCANNET was implemented in Nordic technical libraries in the 1970s, and it included first Nordic electronic journal Extemplo. Libraries were also among first ones in universities to accommodate microcomputers for public use in the early 1980s."[74]

SITA HLN[edit]

SITA is a consortium of airlines. Its High Level Network became operational in 1969 at about the same time as ARPANET. It carried interactive traffic and message-switching traffic. As with many non-academic networks, very little has been published about it.[75]

Systems Network Architecture[edit]

Systems Network Architecture (SNA) is IBM's proprietary networking architecture created in 1974. An IBM customer could acquire hardware and software from IBM and lease private lines from a common carrier to construct a private network.[76]

Telenet[edit]

Telenet was the first FCC-licensed public data network in the United States. Telenet was incorporated in 1973 and started operations in 1975. It was founded by Bolt Beranek & Newman with Larry Roberts as CEO as a means of making packet switching technology public. He had tried to interest AT&T in buying the technology, but the monopoly's reaction was that this was incompatible with their future. It initially used ARPANET technology but changed the host interface to X.25 and the terminal interface to X.29. It went public in 1979 and was then sold to GTE.[77][78]

Tymnet[edit]

Tymnet was an international data communications network headquartered in San Jose, CA that utilized virtual call packet switched technology and used X.25, SNA/SDLC, BSC and ASCII interfaces to connect host computers (servers) at thousands of large companies, educational institutions, and government agencies. Users typically connected via dial-up connections or dedicated async connections. The business consisted of a large public network that supported dial-up users and a private network business that allowed government agencies and large companies (mostly banks and airlines) to build their own dedicated networks. The private networks were often connected via gateways to the public network to reach locations not on the private network. Tymnet was also connected to dozens of other public networks in the U.S. and internationally via X.25/X.75 gateways. (Interesting note: Tymnet was not named after Mr. Tyme. Another employee suggested the name.) [79][80]

XNS[edit]

Xerox Network Systems (XNS) was a protocol suite promulgated by Xerox, which provided routing and packet delivery, as well as higher level functions such as a reliable stream, and remote procedure calls. It was developed from PARC Universal Packet (PUP).[81][82]

X.25 era[edit]

There were two kinds of X.25 networks. Some such as DATAPAC and TRANSPAC were initially implemented with an X.25 external interface. Some older networks such as TELENET and TYMNET were modified to provide a X.25 host interface in addition to older host connection schemes. DATAPAC was developed by Bell Northern Research which was a joint venture of Bell Canada (a common carrier) and Northern Telecom (a telecommunications equipment supplier). Northern Telecom sold several DATAPAC clones to foreign PTTs including the Deutsche Bundespost. X.75 and X.121 allowed the interconnection of national X.25 networks. A user or host could call a host on a foreign network by including the DNIC of the remote network as part of the destination address.[citation needed]

AUSTPAC[edit]

AUSTPAC was an Australian public X.25 network operated by Telstra. Started by Telecom Australia in the early 1980s, AUSTPAC was Australia's first public packet-switched data network, supporting applications such as on-line betting, financial applications—the Australian Tax Office made use of AUSTPAC—and remote terminal access to academic institutions, who maintained their connections to AUSTPAC up until the mid-late 1990s in some cases. Access can be via a dial-up terminal to a PAD, or, by linking a permanent X.25 node to the network.[83]

ConnNet[edit]

ConnNet was a packet-switched data network operated by the Southern New England Telephone Company serving the state of Connecticut.[84][citation needed]

Datanet 1[edit]

Datanet 1 was the public switched data network operated by the Dutch PTT Telecom (now known as KPN). Strictly speaking Datanet 1 only referred to the network and the connected users via leased lines (using the X.121 DNIC 2041), the name also referred to the public PAD service Telepad (using the DNIC 2049). And because the main Videotex service used the network and modified PAD devices as infrastructure the name Datanet 1 was used for these services as well. Although this use of the name was incorrect all these services were managed by the same people within one department of KPN contributed to the confusion.[85]

Datapac[edit]

DATAPAC was the first operational X.25 network (1976). It covered major Canadian cities and was eventually extended to smaller centres.[citation needed]

Datex-P[edit]

Deutsche Bundespost operated this national network in Germany. The technology was acquired from Northern Telecom.[86]

Eirpac[edit]

Eirpac is the Irish public switched data network supporting X.25 and X.28. It was launched in 1984, replacing Euronet. Eirpac is run by Eircom.[87][88][89]

Euronet[edit]

Nine member states of the European Economic Community contracted with Logica and the French company SESA to set up a joint venture in 1975 to undertake the Euronet development, using X.25 protocols to form virtual circuits. It was to replace EIN and established a network in 1979 linking a number of European countries until 1984 when the network was handed over to national PTTs.[90][91]

HIPA-NET[edit]

Hitachi designed a private network system for sale as a turnkey package to multi-national organizations. In addition to providing X.25 packet switching, message switching software was also included. Messages were buffered at the nodes adjacent to the sending and receiving terminals. Switched virtual calls were not supported, but through the use of "logical ports" an originating terminal could have a menu of pre-defined destination terminals. [92]

Iberpac[edit]

Iberpac is the Spanish public packet-switched network, providing X.25 services. Iberpac is run by Telefonica.[citation needed]

IPSS[edit]

In 1978, X.25 provided the first international and commercial packet switching network, the International Packet Switched Service (IPSS).

JANET[edit]

JANET was the UK academic and research network, linking all universities, higher education establishments, publicly funded research laboratories.[93] The X.25 network, which used the Coloured Book protocols, was based mainly on GEC 4000 series switches, and run X.25 links at up to 8 Mbit/s in its final phase before being converted to an IP based network. The JANET network grew out of the 1970s SRCnet, later called SERCnet.[94]

PSS[edit]

Packet Switch Stream (PSS) was the UK Post Office (later to become British Telecom) national X.25 network with a DNIC of 2342. British Telecom renamed PSS under its GNS (Global Network Service) name, but the PSS name has remained better known. PSS also included public dial-up PAD access, and various InterStream gateways to other services such as Telex.[citation needed]

TRANSPAC[edit]

TRANSPAC was the national X.25 network in France.[95] It was developed locally at about the same time as DATAPAC in Canada. The development was done by the French PTT and influenced by the experimental RCP network.[67] It began operation in 1978, and served both commercial users and, after Minitel began, consumers.[96]

VENUS-P[edit]

VENUS-P was an international X.25 network that operated from April 1982 through March 2006. At its subscription peak in 1999, VENUS-P connected 207 networks in 87 countries.[97]

Venepaq[edit]

Venepaq is the national X.25 public network in Venezuela. It is run by Cantv and allow direct connection and dial up connections. Provides nationalwide access at very low cost. It provides national and international access. Venepaq allow connection from 19.2 kbit/s to 64 kbit/s in direct connections, and 1200, 2400 and 9600 bit/s in dial up connections.

Internet era[edit]

When Internet connectivity was made available to anyone who could pay for an ISP subscription, the distinctions between national networks blurred. The user no longer saw network identifiers such as the DNIC. Some older technologies such as circuit switching have resurfaced with new names such as fast packet switching. Researchers have created some experimental networks to complement the existing Internet.[98]

CSNET[edit]

The Computer Science Network (CSNET) was a computer network funded by the U.S. National Science Foundation (NSF) that began operation in 1981. Its purpose was to extend networking benefits, for computer science departments at academic and research institutions that could not be directly connected to ARPANET, due to funding or authorization limitations. It played a significant role in spreading awareness of, and access to, national networking and was a major milestone on the path to development of the global Internet.

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